KineBody

Movable 3D Human Model







KineBody Pro Operating Instructions

Group Motions: Neck & Lumbar Spine

KineBody Pro allows you to move selected groups of bones together synchronously, using a single control (i.e., a slider, or the view-integrated joystick). Two groups currently setup this way are the neck (cervical spine, consisting of joints Occiput-C1 down to C7T1) and lumbar spine (T12L1 down to L5S1). You can select either group from the joint menu, just as any other joint. Or, you can click on the most distal bone of the joint group: the sacrum, for the lumbar spine, or any cranial bone, for the neck. [The latter setup works because all cranial bones belong to a bone group, sharing the same proximal joint].

Specific instructions are as follows:

    Move the cervical spine:
  1. Select any skull bone (except the mandible).
    -or- Select 'neck' from the Moving Joint menu.

  2. Use the tinted sliders that appear to the right side.
  3. -or- Drag in the viewing area, for combined flexion/extension and lateral flexion.
    -or- Drag in the viewing area, while holding the Alt key down, for axial rotation.
    Move the lumbar spine:
  1. Select the sacrum.
    -or- Select 'lumbar spine' from the Moving Joint menu.

  2. Use the tinted sliders that appear to the right side.
    -or- Drag in the viewing area, for combined flexion/extension and lateral flexion.
    -or- Drag in the viewing area, while holding the Alt key down, for axial rotation.

Note that you can still move individual spinal joints, by selecting them the normal way (menu or click the distal bone): this works for all but the most distal joints (Occ-C1 and L5S1). These 2 joints cannot be operated individually because their 'internal wiring' in the KineBody software has been repurposed to move the group joints.